btasystem.blogg.se

Starcraft 2 editor doodad opaque
Starcraft 2 editor doodad opaque







starcraft 2 editor doodad opaque

Instead, I usually go to Points, select/create a starting location and right click it - select View Point.

starcraft 2 editor doodad opaque

The camera point of view can be changed using the menu bar, but I have always found that to be quite clunky. Some times it is really hard to edit textures with the normal camera view. Then in the data fields you can select what textures to swap.Ģ. The way to do this is open Map Textures (I think) from the menu bar, and click edit textures. This can create unique terrain effects, as long as you don't mash textures that look terrible together.

starcraft 2 editor doodad opaque

You can exchange specific textures in your selected Tileset with textures from another Tileset. You just simply place them near the cliff, at their right angle, and then lower their height in the same manner as above, until they are placed where you want.ġ. I struggled a lot with cliff doodads before I realized that the method of lowering their height is probably what is intended. This is useful whenever you want your doodad to draw less attention and blend in with the ground textures.Ģ. To do so, double click the doodad and set the height to for example -3.0. Doodads that cover the ground like a texture, such as tarmac and decals, can be made more transparent by lowering their height. A special thanks goes out to TeamLiquid (one of the largest and most respected SC1/SC2 websites/clan/virtual match betting website around!ġ.









Starcraft 2 editor doodad opaque